<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Sprue &amp; Glue</title><description>On painting miniatures — 40k, Age of Sigmar and D&amp;D</description><link>https://spruenglue.com/</link><language>en-GB</language><item><title>The Citadel paint ranges, explained</title><link>https://spruenglue.com/posts/citadel-paint-ranges-explained</link><guid isPermaLink="true">https://spruenglue.com/posts/citadel-paint-ranges-explained</guid><description>Base, Layer, Shade, Contrast, Dry, Technical. Six words on the lids that tell you nothing, and what Games Workshop says each range is actually for.</description><pubDate>Thu, 20 Aug 2026 00:00:00 GMT</pubDate></item><item><title>How a Warhammer miniature is actually made</title><link>https://spruenglue.com/posts/how-a-miniature-is-made</link><guid isPermaLink="true">https://spruenglue.com/posts/how-a-miniature-is-made</guid><description>From concept art to the sprue on your desk, and why there is a faint line running across your model&apos;s face that nobody at the factory could have prevented.</description><pubDate>Thu, 20 Aug 2026 00:00:00 GMT</pubDate></item><item><title>Meet the eighteen primarchs</title><link>https://spruenglue.com/posts/meet-the-eighteen-primarchs</link><guid isPermaLink="true">https://spruenglue.com/posts/meet-the-eighteen-primarchs</guid><description>A beginner&apos;s introduction to the Emperor&apos;s sons: a short piece on each of the eighteen we are allowed to know about, in legion order, gaps included.</description><pubDate>Thu, 20 Aug 2026 00:00:00 GMT</pubDate></item><item><title>Miniature scale, and why nobody will tell you what it is</title><link>https://spruenglue.com/posts/miniature-scale-explained</link><guid isPermaLink="true">https://spruenglue.com/posts/miniature-scale-explained</guid><description>28mm, 32mm, heroic, true scale. I went looking for an authority on what those mean and found hobby blogs quoting each other. That absence is the honest answer.</description><pubDate>Thu, 20 Aug 2026 00:00:00 GMT</pubDate></item><item><title>The people behind the plastic</title><link>https://spruenglue.com/posts/the-people-behind-the-plastic</link><guid isPermaLink="true">https://spruenglue.com/posts/the-people-behind-the-plastic</guid><description>Games Workshop does credit the people who make its miniatures. Almost always by first name only, inside a studio voice, in a form you cannot follow anywhere.</description><pubDate>Thu, 20 Aug 2026 00:00:00 GMT</pubDate></item><item><title>The Stormcast Eternals, and what the studio changed</title><link>https://spruenglue.com/posts/the-stormcast-eternals</link><guid isPermaLink="true">https://spruenglue.com/posts/the-stormcast-eternals</guid><description>Games Workshop&apos;s designers described the brief behind the new Stormcast in unusual detail: not fixing them, but making one painted model turn into an army.</description><pubDate>Thu, 20 Aug 2026 00:00:00 GMT</pubDate></item><item><title>What a wet palette actually does</title><link>https://spruenglue.com/posts/what-a-wet-palette-does</link><guid isPermaLink="true">https://spruenglue.com/posts/what-a-wet-palette-does</guid><description>How the thing works, what the three that publish their own specs contain, and how to build one from a lunchbox if you would rather not spend the money yet.</description><pubDate>Thu, 20 Aug 2026 00:00:00 GMT</pubDate></item><item><title>What Contrast paints changed</title><link>https://spruenglue.com/posts/what-contrast-paints-changed</link><guid isPermaLink="true">https://spruenglue.com/posts/what-contrast-paints-changed</guid><description>One coat, done, skip the hard part. What Games Workshop actually claims for Contrast is narrower than its reputation, and more interesting.</description><pubDate>Thu, 20 Aug 2026 00:00:00 GMT</pubDate></item><item><title>Where Warhammer came from</title><link>https://spruenglue.com/posts/where-warhammer-came-from</link><guid isPermaLink="true">https://spruenglue.com/posts/where-warhammer-came-from</guid><description>Games Workshop&apos;s own timeline says it was founded in 1975. Warhammer arrives in 1983 and 40,000 in 1987, which makes the company a shop for eight years first.</description><pubDate>Thu, 20 Aug 2026 00:00:00 GMT</pubDate></item><item><title>Why plastic looks like plastic</title><link>https://spruenglue.com/posts/why-plastic-looks-like-plastic</link><guid isPermaLink="true">https://spruenglue.com/posts/why-plastic-looks-like-plastic</guid><description>A plastic miniature is shaped by having to get out of a steel mould, and that one constraint explains more about your models than the concept art does.</description><pubDate>Thu, 20 Aug 2026 00:00:00 GMT</pubDate></item><item><title>Why primer exists</title><link>https://spruenglue.com/posts/why-primer-exists</link><guid isPermaLink="true">https://spruenglue.com/posts/why-primer-exists</guid><description>Primer is for adhesion, not colour. The odd part is that the general literature is lukewarm about priming plastic, while every hobby source treats it as compulsory.</description><pubDate>Thu, 20 Aug 2026 00:00:00 GMT</pubDate></item><item><title>First showcase: two Stormcasts in progress</title><link>https://spruenglue.com/posts/first-showcase</link><guid isPermaLink="true">https://spruenglue.com/posts/first-showcase</guid><description>Two Stormcast Eternals photographed mid-process, with notes on where the edge highlights went wrong and what I&apos;ll do differently next time.</description><pubDate>Wed, 19 Aug 2026 00:00:00 GMT</pubDate></item><item><title>Welcome to Sprue &amp; Glue</title><link>https://spruenglue.com/posts/welcome-to-sprue-and-glue</link><guid isPermaLink="true">https://spruenglue.com/posts/welcome-to-sprue-and-glue</guid><description>Why I&apos;m starting a blog about painting miniatures, and what you can expect to find here in the coming months.</description><pubDate>Wed, 19 Aug 2026 00:00:00 GMT</pubDate></item></channel></rss>